Fly the archipelago. Make it your own.
Building terrain and flight systems…
Desktop: W/S or ↑/↓ pitch, A/D or ←/→ bank, Q/E yaw, Shift/Ctrl throttle, R/V rise/fall (scalar, drone, tiltrotor), Space brake. Gamepad: left stick steer, triggers throttle, A brake. Touch: left stick steer, right thrust and altitude.
Tap the flight view to focus embedded controls. C camera · F field · H clear view · G landing gear · L insight · Esc pause. Hidden tabs pause automatically.
E2 educational simulation. Scalar thrust and effective mass are game model rules. E47 spectral algebra is evaluated separately. Rendering uses ordinary GPU graphics with measured adaptive resolution.